ABOUT ME

Madrid, Oct 18th, 1978

I am an experienced 3D artist with solid knowledge of modeling, texturing, shading, lighting and compositing, both in architecture visualization or feature films, preferable in environments.

PORTFOLIO

Less is more (Teaser)
Mustang GT500 2015
Pyro FX Explosion Sequence
Thes boots are made...
Female anatomy (Concept)
Trasgo (Character design)
Female anatomy (Digital sculpting)
Barcelona set
Chesterfield sofa

WORK EXPERIENCE

ILION ANIMATION STUDIOS

Lighting & compositing artist
Project - Amusement Park

July 2015 -

LIGHTBOX ANIMATION STUDIOS

Lighting & compositing artist
Project - Capture the Flag

April 2015 - July 2015

HAMPA STUDIO

Lighting & shading artist
Project - My Talking Tom ep.14 "My Turn"

March 2015

FREELANCE

3D artist

January 2011 - March 2015

ZEBRA DESIGN SD

3D artist

April 2013 - June 2013

LINCE STUDIO

3D character modeler
Project - Helen (Short film)

October 2010 - June 20111


SKILLS

Modeling, Shading, Lighting and Compositing.

SOFTWARE (solid knowledge)

Maya, Arnold, Nuke, 3ds Max, Zbrush, VRay, mental ray, Photoshop, Final Cut Pro, Premiere

OTHER SOFTWARES AND PLUGINS

Houdini, Katana, Mudbox, Realflow, Vue, Renderman, Railclone, Atomkraft,...

EDUCATION

CICE - Master degree in architecture visualization

January 2014 - April 2014

CEV - Master degree of realization and production in digital animation films

October 2009 - June 2010

ARS ANIMATION - Masterclass of Matte-Painting with Anne-Laure To

February 2010 - March 2010

CEV - 3D artist (Maya & XSI)

October 2007 - June 2008

IES ISLAS FILIPINAS - Technical draughtsman (Architecture)

October 1996 - June 2000